Style leads neatly to the next recommendation:
Catherynne Valente's Space Opera. Douglas Adams may be dead, but this book is just as assured as the H2G2 books ever were, and adds a heaping dollop of heart and emotion that Adams (I think) never really got a grip on.
Speaking of milSF, Yoon Ha Lee's Machineries of Empire trilogy (Ninefox Gambit, Raven Stratagem and Revenant Gun) are also an interesting variation on the genre. It is hard to describe its world succinctly, but it is quite a ride, propelled forward by Yoon's impeccable style.
Then there's Marko Kloos' Frontlines series. It starts off as bog-standard milSF, but it soon becomes clear that this isn't your standard fare; Kloos takes great care to keep his characters and their actions grounded in the realism of what years of constant combat does to people.
It also neatly avoids many of the pitfalls of the Baen output that dominates this subgenre.
This band is my absolute favourite right now. https://www.youtube.com/watch?v=55CtqPj2kDI
If you want an excellent example of how to build a multi-game continuity, play Ace Combat.
The entire series of games from 04 to 5 to 0 to 6 to 7 is so worth it just for the depth of its worldbuilding alone.
Great performance by everyone.
Lead Developer for FreeSpace Open, Tools developer at Plan.One, very german
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